[…] wir marschieren in Feindesland,
denn wir marschieren in Feindesland.
5
1813-2392
Spoken Elements Transcript
[…] wir marschieren in Feindesland,
1874-2010
Spoken Elements Transcript
denn wir marschieren in Feindesland.
2026-2192
Shot Number
6
6
2394-3256
Persons Age
Erwachsene / adults
6
2394-3256
Persons Age
Alte / elderly persons
6
2394-3256
Persons Age
Jugendliche / youth
6
2394-3256
Persons Age
Kinder / children
6
2394-3256
Persons Gender
männlich und weiblich / male and female
6
2394-3256
Persons Number
Masse / crowd
6
2394-3256
Spacial Use
Aufmarsch / march
6
2394-3256
Spacial Use
Arbeit / work
6
2394-3256
Spacial Use
Freizeit / leisure
6
2394-3256
Spacial Type
öffentlich / public
6
2394-3256
Spacial Type
Außenraum / outdoor
6
2394-3256
Spacial Type
Stadt / city
6
2394-3256
Spacial Type
Straße / street
6
2394-3256
Spacial Type
Brücke / bridge
6
2394-3256
Persons Action
Singen / singing
6
2394-3256
Persons Action
Gehen / walking
6
2394-3256
Persons Action
Schauen / watching
6
2394-3256
Persons Action
Stehen / standing
6
2394-3256
Persons Action
Marschieren / marching
6
2394-3256
Visual Event Type
Hakenkreuzfahnen / swastika flags
6
2394-3256
Visual Event Type
Hund / dog
6
2394-3256
Written Elements Transcript
[WA]NDERHAUS u. STORTAUSRÜSTUNG [Werbeschild]
6
2394-3256
Persons Action
Laufen / running
6
2394-3256
Shot Type
Long Shot (LS)
6
2394-3256
Shot Type
high angle
6
2394-3256
Date
1938 - 1938
6
2394-3256
Organization
NSDAP, Hitler-Jugend
6
2394-3256
Organization
NSDAP, SA - Sturmabteilung
6
2394-3256
Spoken Elements Transcript
[…] wenn alles in Scherben fällt,
2415-2484
Spoken Elements Transcript
denn heute da hört uns Deutschland,
2504-2591
Spoken Elements Transcript
und morgen die ganze Welt.
2596-2663
Spoken Elements Transcript
Wir werden weiter marschieren,
2684-2770
Spoken Elements Transcript
wenn alles in Scherben fällt,
2774-2845
Spoken Elements Transcript
denn heute da hört uns Deutschland,
2865-2957
Spoken Elements Transcript
und morgen die ganze Welt.
2962-3026
Player Info
FRAME COUNTER: The number in the frame counter corresponds to the number of
the individual frame in the original analog film. For example, film "Amateur Shots in Vienna,
Spring 1938" ranges from 0 (beginning of film) to 9882 (end of film). Use the frame counter to
move forward and backward frame by frame with the arrow keys of your keyboard, or type in the
number of the frame you want to jump to. When the film is paused, the gray box under the film
player displays the number of the frame that appears above.
TIME CODE: The SMPTE time code displays hours: minutes: seconds: frame
(HH:MM:SS:FF) corresponding to the film being played.
FRAME RATE: Films automatically play in the frame rate the cameraperson used
when filming the sequence in the 1930s or, if this information is unavailable, the most likely
speed based on the film gauge. This film player allows the user to select a choice of film speed
(frame rate) ranging from slow (6 frames-per-second or fps) to fast (36 fps). To change the
frame rate, choose a number – 6, 12, 16, 18, 20, 22, 24, 25, 36 – in the bottom right of the
film player (the selected speed turns blue) and press the play button. You can toggle between
frame rates as the film plays.
FILM INFO: The Film Info button displays basic data about the film, including
archival source, collection title, provenance, and original film format.
SEARCH THIS FILM: Use this button to find specific shots within an individual
film. To search across several films, use the Search box or click on Advanced Search at the top
of the page.
PLAYER HOW-TO: Click this button to see tips for using the film player,
including how to change the frame rate and enlarge an image.
IMAGE: Modern-day photographs or other related imagery display in the lower
left corner of the data window as the historical film plays. Mouse over the image for an
expanded view transposed over the historical image in the film player.
MAP: A modern-day map with the geographic location appearing in the
historical film displays in the lower right corner of the film player.